Legend
Of The Super Saiyan Review
This is the first DBZ game that I ever
managed to get my hands on to play, and I can't say that I was
disappointed, despite a poor initial impression.
Upon first setting eyes on the screen,
you immediately notice the horrendous graphics, which could quite
easily be reproduced by anyone with a minute bit of skill on a cheap
games making program. The character sprites are blocky and ugly, the
backdrops are decidedly dodgy, and the animation is terribly harsh to
look at. This was unbelievably annoying and almost put me off before
I'd even started, but I didn't want to judge a book by its cover, and
my love for DBZ was such that I'd try out any related product.
After I'd overcome the original shock
of seeing the pathetic, eye-stinging graphics, I moved on to checking
out the gameplay. It didn't take long to figure out it was an RPG
where you'd have to interact with numerous characters in order to
continue on your way, in the vain of the Final Fantasy series.
RPGs are known to quickly become
tedious after prolonged hours of play, which was a little aggravation
that I was prepared to deal with. Fortunately though, this one was
different, and despite the repetitive battling system, I enjoyed
playing it from start to finish. The fighting is done incredibly well,
and for the first few fights at least you enjoy trying out new
strategies, and testing out new moves thoroughly. It isn't until you
get lost or have to go to a location far away that it begins to get
boring. When fighting someone weaker than you the battles are bound to
be over quickly, and when fighting the same people over and over, one
can't help but want to smash the screen in. Try as I might, I was
unable to escape without significant damage from the uncountable
random battles that took place. Still, this can be forgiven though, as
it's a mistake that even the epic Final Fantasy 7 made.
After playing for a while, you will
eventually locate a boss of sorts, with their appearance fitting in
with the storyline that the game follows. I guess I should explain
that in some sort of detail before I move on.
You are pitted up against the seemingly
endless evil warriors in a re-enactment of the Saiyan and Frieza
sagas, including the King Kai training, the battle with the Saibamen,
and even the fight with the many forms of Frieza. As the plot develops
more and more you find yourself constantly making references to the
series, joyfully remembering when certain parts happened, such as when
Gohan and Krillen attacked Dodoria from behind and had to flee. The
game handles these accurately, making them appear to be as much like
the show as possible. They execute it almost perfectly too.
Throughout the quest you are able to
take control of a multitude of characters, including a main one
(Usually Gohan or Goku) that has to stay alive in order for you to
finish the game. A nice little inclusion to it was the unpredictable
Vegeta who will fight for you, but only obey your commands about 50%
of the time, due to his excessive stubbornness. Whilst this can be
slightly annoying at times, it's a nice little touch which adds depth
to the game.
Obviously though, a game cannot be made
by simply graphics and gameplay, it's got to have more prominent
features than those alone. Not many people notice the music in it,
mainly because they'll have the speakers turned off if they have any
sense, due to the fact that it is awful. Not only is it of appalling
sound quality, but it is also a terrible tune. This can easily be
avoided though, and I strongly suggest it is.
Now moving back onto the battles, the
way it works is extremely novel and innovative, with cards signifying
the power and type of your attack. Particular special cards allow you
to use a KI ability, and normal cards have dots to show how strong the
defence and attack of it is. This allows for some intensive strategy,
putting all your hopes on distinguishing certain cards in order to get
a better one in return. Items come into the fray too, with some that
can heal you, some that can power you up, and a host of other things
which make the game even more exciting and potentially tactical.
When performing the attacks during
these battle scenes, the characters are shown as 2D drawings, which
looks extremely lame. The only worthwhile point of them is the way
that sometimes someone is smashed through a large rock, making it
particularly satisfying if you're on the offensive end of it.
Fortunately though, the KI attacks are
handled well in the battle screen, switching to realistic,
authentic-looking DBZ characters performing their trademark attacks in
their trademark ways. Some look a little stupid, but on the whole it's
all done fairly well.
This game has many nice little charming
points to it, and many inclusions that add to its depth making it an
immersive experience. Many of the touches make it seem like you're a
part of the show, which can't be a bad thing. The gameplay is
excellent, and if it wasn't for the annoyingly frequent random
battles, then playing it would consume your whole life. Whilst the
battles do slightly detract from the enjoyment, they don't ruin it
enough so that the game becomes a chore, as it's always fun.
Of course with all good comments come
bad, and it's time to point out the small, yet fatal flaws to the
game. As already mentioned the graphics are hideous, with the
designers of it clearly having the skills of a drunk 4 year old.
Finding locations can often take a long time too, as certain things
are hidden away too much to make finding them exhilaratingly fun. At
first it's a nice challenge but after a while it gets boring and you
just want to get on with the game. The biggest flaw though, is that
it's too short. I completed this in a few short hours, and whilst my
gaming skills are superb, it would still take the average person 10
hours maximum to complete.
With all that said, I enjoyed the game
on the whole, and while it lasted it was amazing fun. Being the first
DBZ game I'd ever played, I didn't know what to expect, but it turned
out to surpass anything that I could have hoped for it. If you're not
obsessed with flashy graphics and brilliantly designed levels, but
rather enjoyable fighting sequences, impressive innovation in game
design, and great gameplay throughout, then I strongly suggest you get
this.
Overall Score: 75%
Pros: Good fighting system, based on
Saiyan/Frieza saga, different playable characters, recognisable story,
various nice little touches.
Cons: Too short, lame graphics,
pathetic music, sometimes takes hours to find people, random battles
are annoying.
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