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Half-Life
Review
Winner of countless awards as well as unlimited
praise, this game is deserving of everything that it has received. The Valve
team have really excelled in creating an atmospheric, immersive, thrilling, and
most of all, fun first person shooter.
Everything about the game seems to be fantastic,
with the graphics engine still being used by more modern games, albeit adapted
slightly. It is an excellent example of what can be done with a little time and
effort, as well as expert rendering artists and brilliant graphic designers.
Every single individual character is created
wonderfully, with every distinct feature on their face showing up clearly and
looking realistic. Their bodies are close to perfect in terms of being
life-like, with the proportion of everything absolutely spot on.
The interaction between these characters is
apparently seamless, as they talk to one another, going about their daily
business, and I even saw a scientist resuscitating one of his colleagues at one
point. It's subtle touches like this that make the game even better than it
would ordinarily be, pushing it past any set limits of excellence.
I'd better rewind back a little, as already I am
complimenting virtually every aspect of the game, and those of you who have been
living in some sort of a box for the past couple of years won't yet know what it
is all about. The basic story is that as a scientist you conduct an experiment
which is inevitably doomed from the start, with a little mistake resulting in an
inter-dimensional portal being opened, and wave upon wave of hellish alien
monsters being released. Stranded helplessly within the depths of the research
compound, it is your mission to escape alive. Of course, it's easier said than
done.
With the stunning ahead-of-it's time AI, the game
is made particularly tough, with the intelligent enemies back-tracking,
seemingly fleeing in order to save their valuable lives. Unfortunately for you
though, they come back with a bunch of their friends, ready to gang up on you
unfairly.
Of course, to make your job all that little bit
easier, an excellent arsenal is at your disposal with some of the best weapons
seen in games to date, including the ever accurate and powerful laser-sighted
rocket launcher, and the ever-reliable machine gun with second grenade fire.
It's great fun using these to their greatest advantages, switching between
primary and secondary fire modes in an attempt to defeat the seemingly endless
flow of alien creatures hell-bent on killing you.
So let's see…I've gone through the great
graphics, the incredible artificial intelligence, the wonderful weaponry, the
foundation of the essential plot…what else is there to say? Well, the bosses
are great, with different methods to kill each one, and the exploration aspect
of the game isn't too much to get the gamer bored, but enough to keep them
occupied. In fact, everything about it is brilliant, with the only flaw being a
minor one.
When you are nearing the end of the game, as
completion sets itself within your sights, you are taken to an alien planet.
Unfortunately parts of this tend to be a little dull, merely something to do to
waste away a couple of hours on a rainy day. Still though, I've seen a lot worse
in other games, and it is only a short little section.
Well, there you have it, basically Half-Life is
the greatest gift that the God(s) have ever provided us with, and even if it is
fifty years old at the time of reading, then it's still definitely worth a
purchase. At the time of writing it is out on budget bundled with Counter-strike
and Opposing Force, whilst still maintaining its position as not only the best
first person shooter on the market, but possibly the best game, period.
Overall: 97%
Pros: · Great graphics · Ground-breaking
non-player character interaction · Some of the best bosses seen in any game ·
Flawless AI
Cons: · Alien planet is slightly on the dull
side
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