Monkey
Island 3 Review
The legendary Lucas Arts tongue-in-cheek
adventure series continues onwards in this excellent outing, the third in the
series starring "Guybrush Threepwood, mighty pirate!"
Whilst it is incomparable to the previous two,
now extremely dated games, it game be cross-checked with some of the more recent
ones such as Grim Fandango, and even Monkey Island 4. Of course, it would be
foolish for me to make comparisons this early. I haven't even told you about the
story yet…
Guybrush and his fiancée Elaine have just landed
on a seemingly scarcely populated island, and after the usual humourous opening
couple of cut scenes where you're taken hostage, you have to make your way
outside the ship, escaping cunningly by using your sharp wit and intelligent
persuasive skills. When you're outside the ship you were captured in, you find
yourself in possession of a huge diamond ring, and who better to give it to than
your fiancée right? Wrong, it has a curse on which immediately turns her into
gold, which is where the adventure begins.
Whilst the plot isn't particularly gripping, it
is innovative and original enough to make a nice change, and sets you up to
prepare for, and work your way through inevitably funny scenarios.
This is where the game really shines, with a huge
amount of intelligence required for certain tasks, which are not only clever in
terms of construction, but massively rewarding upon completion. The feeling of
satisfaction you get upon spiking your own drink and being presumed dead is
indescribable, a glow seemingly emits itself all the way around your proud body
as you smile widely with happiness. Well…maybe that was a slightly
exaggeration, but you really do get a rewarding sense of completion from it.
Throughout the course of the game are both
elementary and extremely advanced challenges, appealing to all manners of
gamers, but at times it does get a little hard. There are occasional instances
where you're forced to sneak a quick glance at a guide in order to find out what
to do. This doesn't really spoil the fun of the game though, merely it just
slows it down a little.
Possibly my favourite part from the whole game
was the humour in it, where I found myself laughing out loud incessantly and
annoying everyone else unfortunate enough to be in the room at the time. There
are loads of great gags crammed tightly into this game, with little additions to
keep the casual gamer occupied for aeons, and the pure hardcore point and click
gamer still laughing about the good old scene where Guybrush hit the talking
skull into the sea right at the start for no apparent reason. In fact, I don't
believe I ever tired of the quick-witted and sarcastic remarks of Threepwood and
his adventuring colleagues.
The sword fights are carried over from the first
two classics where the question is asked: Which is sharper - Your sword or your
wit?" The sea dwelling mini games are an awesome sidetrack, although it can
become slightly tedious after all of the insults have been said and heard 3
times over.
Lamentably, the graphics don't really compliment
the actual game as well as they could do. They are mere 2D drawings which,
whilst having been upgrading enormously from it's prequels, just can't hold
their own against the far more impressive visuals of more modern games - Grim
Fandango springing to mind. In The Curse Of Monkey Island's graphic's favour
though, they are unobtrusive and don't try to be too fancy, and therefore don't
end up looking horribly rigid and blocky.
This really is a great game, no doubt about that,
and to mark it down considerably for it's slightly dated graphics would be a
crime. To mark it down for it's general shortness though would be more
reasonable, as I completed this in under a week, albeit having played it a lot.
It is one of those games that seemingly make a hot cup of tea go cold in what
you though was only a minute, turning out to be half hour of pure gaming heaven.
It's worth buying just to watch the 'dancing
pirates' scene, or listen to the incessant ramblings of Murray the talking
skull. It's also worth buying due to it's sheer gaming genius and the fact that
it's not too far from being hailed as an all time classic in the point and click
genre. Unfortunately though it's nothing too ground breaking though, despite it
being damn close. Another great game from Lucas Arts proving that even without
the original Monkey Island team, an essential point and click game could still
be created.
Overall Score: 86%
Pros: · Hilarious tale · The insult sword
fights · It has Guybrush Threepwood in it!
Cons: · Essentially too short · Occasionally
frustratingly hard · Comparatively dated graphics
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