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RPG Changes
Me and Aaron have been discussing it a little, and we've come up with a couple of changes for the RPG. These are all for the better in our opinion. The new pl system and rules are explained...

Due to the lack of time on everyone's hands, especially the RP judgers, a limit has been set to what you have done. You may write up to 7 RPs a week, with the maximum word count being 800. This will provide around 1 and a half pages on Microsoft word, and should be sufficient for you to churn out a great deal. Hopefully this will make it easier on all concerned, and will prevent people from just writing loads due to having more time than anyone else.

Secondly is the new power level system. Everyone starts on 1000 again, and training will increase this level. The difference being that your new power will be a percentage of your current one, up to a maximum of 150%. For example, if you trained really hard in your first week, then your power could go up to a maximum of 2500. This will make the system more realistic, as people will be much closer together at the start, just as they were in the early Dragonball series. It will make the mythical SSJ levels attainable too, with the minimum power level for that being decided at a later date.

The final change is another change to the power level system. Whilst it doesn't directly influence your level, it does change your fighting style greatly. A figure of 100 will be split between four different factors - Speed (How fast you can move), Strength (How hard you can hit), Defense (How tough you are), and KI Power (How fast you can power up/how strong your beams are). The more bias your training is to a certain attribute, the more your swayed towards it. For instance, if Korosu's training consisted mainly of him shooting KI beams and hardly anything else, then his KI attribute would be heavily weighted whilst the other 3 are lower. His stats could end up like this:
KI=70
Strength=10
Defense=10
Speed=10

Obviously he'd have to train on KI and nothing else for such a drastic change, but you understand the basic idea, right? This will force people to think more carefully about training, and the more intelligent and cunning RPers to take advantage of an opponents weakness by following a certain training regime and attacking their weaknesses in battle. THIS DOES NOT MEAN SOMEONE WITH A PL OF 100K CAN DODGE EVERY SINGLE BLOW THAT SOMEONE WITH A PL OF 500K GIVES THEM JUST BECAUSE THEY HAVE A HIGHER SPEED STAT. It merely helps as a guide for people who are close together in terms of power.

Well I hope this has been enlightening for all of you, if there's any questions don't hesitate to ask on the forums or e-mail one of us.
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